Update 2.0.0 Beta Pre-M2

Release Candidate for System Version 2.0.0 Beta M

 *  Cosmetic Beta 
 * System for customizing look and cosmetic.
 * Added exclusive cosmetic for all tester and map reviewer


 * Hybrid Genetics
 * Players can now fuse themselves with their chosen animal's gene to gain some extra power.
 * Custom head model add-ons.


 * 1.17 and above supports
 * Game system will be compatible with 1.17 and above.
 * Dropped Minecraft 1.16 supports.


 *  Main Lobby Extended and Updated: 
 * Extended area for player to explore.
 * Added changing room for cosmetic selection.
 * Added Genes Lab for Hybrid Genes System.


 * Music Engine Prototype Updated:
 * More accurate sound playing mechanism.
 * Changed logic for 3rd and 4th phase.
 * Working when players are more likely being chased, instead of the distance from the hunter.
 * Music will play for both players when the hunter is chasing the survivor.


 *  Overall Game Updates Summary: 
 * Added Effect invisibility for cosmetic and map control.
 * Added The Clockwork Terror Radius Music.
 * Added genetic modification system, lab area and scientist npc.
 * Added Participation npc for enrolling in an event.
 * Updated Music Engine:
 * Increased Accuracy for sound playing.
 * Fixed double execution when playing sound.
 * Added Chase detection logic.
 * Chase Music for the hunter.
 * 10+ Bug Fixes including those that did not get mentioned in the wiki.

Bug Fixes And Changes:

 * Fixed the game not resetting properly. [Unable to reset the game with 1.16 logic]
 * Fixed inventory closer logic area to prevent block duplication.
 * Patched offhand item duplication.
 * Fixed most unplaceable hunter's item.
 * Fixed shoes removal glitches.
 * Fixed Ancient Werewolf's armor keep replacing [1.17 mechanics changes]
 * Increased terror radius - phase 4 accuracy
 * Fixed Gear Item reload leaks to all players who previously played The Clockwork.
 * Fixed terror radius sound stopped by 1 tick before playing the next phase music.
 * Fixed world time started before the hunter finished choosing the character.
 * Removed setting for dream snatcher original terror radius.
 * Added a logic to remove the hunter's health bar when eliminated.
 * Added a logic to trigger system remover and perform a game reset if there is a player still in the game after the match ended. (Leave during the match and re-joined after the system restarted)
 * Fixed Ancient Werewolf terror radius keep executing to the hunter when transformed.
 * Fixed The Imposter terror radius music plays at the beginning of the match.
 * Fixed The Collector doesn't have a cooldown when attacking a survivor.
 * Remover logic now works faster and more effective. [BETA]
 * Added more light in Hospital and Factory Map.
 * Fixed Mushroom pot spawn.
 * Fixed boots glitches.
 * Fixed Imposter terror radius glitch when the game started.
 * Fixed Duplicated gear attack item. (When spawn and Assigned)
 * Fixed Invisible Effect status not assigning.
 * Fixed glitches in Gene Modification from faulty assigned status.