Update 2.0.0 Beta 14

Update Info:
This is the last update before publishing the release version of the map. (R - 1.0)

Global Version ID: 0.9

Map Goal before changing from BETA to Release: (What to Expect in Release 1.0)


 * 1) Import all hunter system to engine. (75% completed)
 * 2) The Old Spirit - Import and Code Rework (20%)
 * 3) Dream Snatcher - Import leftover complicated logic (5%)
 * 4) More end game elimination location. (1/3)
 * 5) Import Cosmetic system to engine.
 * 6) Fix balance and support players up to 8 players. (Currently 6 - Most Stable)

System Changes:

 * Imported 50% of Game Environment System to engine
 * Added condition control to reduce lags in the lobby.
 * Imported Basic System:
 * Hiding system for all survivors
 * Poison Tree Logic
 * Arena ID Randomizer
 * Chest Loot, Unlock, Assign and Reloader.
 * Penalty System
 * Coins Generator
 * Imported System Engine:
 * Global Inventory System
 * Cosmetic System (100%)
 * Optimized logics for less system usage.
 * Imported more 25% of the Hunter system to the engine. (75/100)
 * Added condition control to reduce system processing.
 * Imported the Imposter logic to the engine.
 * Imported dream snatcher logic to the engine. (90%)
 * Added Lobby Location Logic for limiting system used in North hub.
 * Fixed Imposter vent glitch on The Forgotten Village map.
 * Note: Imposter new vent logic may allow free-cam but should teleport player back to the vent when the hunter perform exit action.
 * Successfully patched the imposter free-cam glitch up to 80% - Working on Realms
 * Disabled unused Praying Table Logic from the map.
 * Removed unused or no longer used command blocks.
 * Fixed Whisper bat distance setting to match with the action-bar detect logic.

 Fixes and Patches after Imported: 


 * Fixed Chest Time function
 * Fixed Arena ID function
 * Improved Vault Dash logic - improve notification system (Reduced Spam)
 * Buffed Vault Dash - Now allowing anyone with positive energy point to perform vault dash.
 * Buffed Dash - Removed notifier orb when dash.

Total System Changed:
Check out: History Logs

Server Notice:

 * Playing on Trial Sticky Piston (Version 0.9 and above) - Current Version
 * When the player joined, the game may lag for a shot period of time.
 * This should automatically fix itself.
 * Playing on Trial Sticky Piston (Version 0.8 and below) 
 * When the second player or above joined, the game will start to lag for approximately 1-2 minute.
 * Causes: Many data assign at the same time causes by map's old logic after updated.
 * After 1 -2 minute, the game should function as normal.
 * Tested with 4 people on the map: result conclusive
 * Playing on Sticky Piston during an Event
 * Sticky pet will be available for all players when the admin activated the event mode.

Roadmap: What's to expect after Release 1.0
Note: This a planned update and may change in the future.


 * Purchasable Cosmetic - Replacing Trader NPC.
 * Collaboration between Minecraft Roleplay series and Map contents.
 * New Music and Environment noice.
 * New Maps for each hunter.
 * New Hunter(s) and Rebalance.
 * New Game Mode - 2 hunters.
 * Command Block (Less) - Remove all system type command blocks.
 * Map Updater - Update map and keep all played data.

Check out: Light WIthin - Sequel Games