Update 2.0.0 Beta 2

Update type: Emergency Patch Update.

System Update Logs:

 * Update List:
 * New End screen for Draw match result.
 * Scent Indicator improved.
 * System Added:
 * The game will attempt to reset when there is a player in the arena when the game ended. (Handle: player who left the game during session)
 * The game will put the player who joined after the game already started to spectator.
 * Handle: Player who left the game and rejoin in another session.
 * Handle: Player who left the game and rejoin when the game is not in session.
 * Added a system to remove garbage entity from the map.
 * Added a function to remove the start button when the game is in session.
 * Added a function to replace the start button when the game is not in session.
 * Added automatic check when the hunter left the game.
 * Added Item pickup indicator in player's actionbar.
 * System Changes:
 * Shop NPC now located in the MainLobby.
 * Obtainable clock function changed.
 * Realistic drop item logics changed.
 * Hunter: Dream Snatcher's Dizzy ball cooldown is now depending on survivor amount.
 * System Fixes:
 * Fixed Bug-01 : Drop Item duplicate glitch
 * Fixed Bug-02 - Hunter Ability - Ancient Werewolf: Inaccurate addition of 20 HP after transform.
 * Fixed Bug-03 - Hunter Ability - Ancient Werewolf: Issue where transformed hunter not updating mode after the game ended.
 * Fixed Bug-04: Objective items turned into 3d drop.
 * Changed function to detect dropped 3d item instead.
 * Fixed Bug-05 - Hunter Ability - The Imposter: Vent exit glitches and damage patched.
 * Fixed Bug-06 - Issue where the running shoes not disappearing when staying in the trash can.
 * Fixed Bug-07 - Issue where the hunter is revealed before the game starts.
 * Fixed Bug-08 - Issue where all survivors can see each other in the waiting lobby.
 * Fixed Bug-09 - Issue where the hunter - Ancient Werewolf's invisibility time is less than survivor when the game started.
 * Fixed Bug-10 - Issue where the game session doesn't reset if there is not enough player.
 * Fixed Bug-11 - Issue where the assigned bossbar is inaccurate.
 * Fixed Bug-12 - Issue where subtitle doesn't reset after end game screen has been used.
 * Fixed Bug-13 - Issue where all player in spectator mode will teleport to any entity.