Pumpkin Engine

What is Pumpkin Engine?

Pumpkin Engine is a system that control all based mechanic in the map instead of using a command block.


 * Faster and Better - The system ran way faster than using a command block.
 * Easy for a developer to debug: - categories system made coding easier.

Map currently using Pumpkin Engine:


 * Light With-in - Survival horror map

Current Engine Version: 1.2.0

Current Systems List:

 * Realistic 3D item drop - version 2.1.3
 * Vault Ability - BETA version 1.1.1
 * Dash Ability - version 2.2.1
 * Inventory Manager - BETA version 1.3.5 for 1.16.X >  version 2.1.1 for 1.17. 
 * Cosmetic BETA - 1.0.0 Private Testing Only [Released!]
 * Damage Indicator - BETA version 1.0.0


 * All systems created by DeonHNT


 * Realistic 3D item drop - Version 2.0.3
 * GLOBAL: All items dropped will be 3D
 * FAST PICK: All items dropped when there are a nearby players, it will not be turned into a 3D item and can be pickup by them easier.


 * Dash Ability - Version 2.2.1
 * GLOBAL: Activate when sprinting and sneak facing a free space.
 * AIR DASH: Give a player 0.5 extra float push seconds and add 1 block travel distance when activated.
 * Also apply when players glitch out of the map to put them back in.
 * WALL DASH: Allow the player to climb some wall.
 * SLIDE DASH: Allow the player to slide through or into the hole.


 * Vault Ability - Version 1.1.1
 * Compatible with Dash Mechanics
 * GLOBAL: Activate when sneak in front of a free space between selected blocks.


 * Damage Indicator BETA - Version 1.0.0
 * Support: Hunter and Survivor health changes.
 * Add-ons: None

Customized for map:

 *  Light Within 2.0.0 and above 
 * Hunter Abilities [30%]
 * Survivor Abilities [50%]
 * Custom Crafting Items [100%]
 * Chest System [100%]
 * Shop Handler [0%]
 * Sub-Cosmetic Controller [0%]
 * Game Session [50%]
 * End Game Screen [100%]

Update List:

 * Realistic 3D item drop - version 2.1.3 - Fixed wrong message displayed when looking at the item. [PlayerBlocked / FullInventory]
 * As of 6/12/2021 - Update Above.
 * Inventory Manager - BETA version 2.1.1 - Fixed inaccurate database for inventory cleaning.
 * Realistic 3D item drop - version 2.1.2 - Fixed Inv-Timer allows player to pick up an items with full inventory status.
 * Inventory Manager - BETA version 2.1.0 - Updated for Cosmetic System supports.
 * Added Cosmetic System 1.0.0 BETA
 * As of 6/9/2021 - Update Above.
 * Inventory Manager - BETA version 1.3.5 > 2.0.0 - Updated for Minecraft 1.17
 * As of 6/8/2021 - Update Above.
 * Inventory Manager - BETA version 1.3.5 - Fixed inaccurate database for inventory control when the game started.
 * [Dash 2.2.1] Improved dash accuracy to support Minecraft incompatible fixes.
 * [Dash 2.2.1] Patched new no-clip bypass for wall dash
 * As of 5/21/2021 - Update Above.
 * Vault Ability - Version 1.1.1 - Fixed east and west facing - vault logic execute wrong function value.
 * [Inventory Manager - BETA version 1.3.4] Fixed Inventory Database assigning wrong disabled slot amount.
 * Added Damage Indicator to all players.
 * As of 5/19/2021 - Update Above.
 * Vault Ability - Version 1.1.0 - Rewrote and changed ray-casting logic to patch no clip - floor glitch.
 * Inventory Manager - BETA version 1.3.3 - Fixed self heal book causes inventory reset.
 * As of 5/17/2021 - Update Above.
 * [Dash 2.2.0] Patched no clip - floor bug.
 * [Dash 2.2.0] Rewrote bounce logic for patching no clip bypass glitch when attempting wall dash.
 * [Dash 2.1.7] Patched no clip bypass glitch when attempting wall dash. [Failed + increase chances for no clip floor glitch when got bounced back]
 * [Dash 2.1.6] Fixed an issue where all player couldn't dash properly through a blocked wall when facing west.
 * [Dash 2.1.6] Changed dash distance by adding 0.1 travel distance.
 * Realistic 3D item drop - version 2.1.1 + Added patched to block the player from picking up an item when others are nearby [2 blocks]
 * [Dash 2.1.5] Decrease Air Dash due to majority player holding sneak key (Float push mode) when dashing [1.1 -> 0.6 block distance]
 * Ported Ancient Werewolf's abilities.
 * Realistic 3D item drop - version 2.1.0 - Fixed 2+ players duplication glitches.
 * Realistic 3D item drop - version 2.0.3 -> 2.1.0 - Fixed 3 players+ system stop working.
 * As of 5/16/2021 - Update Above.
 * Inventory Manager - BETA version 1.3.2 - Fixed database assigning a wrong limit.
 * Inventory Manager - BETA version 1.3.1 - Fixed empty achievement item not resetting.
 * As of 5/15/2021 - Update Above.
 * Inventory Manager - BETA version 1.3.0 - Update database to fixed removed features glitches.
 * [Dash 2.1.4] Fixed dash execution leak to another player, causing weird movement.
 * Inventory Manager - BETA version 1.2.2 - Fixed full inventory glitches and remove notifier in the inventory.
 * [Dash 2.1.3] Patched no clip from dashing by adding bounce mechanic when the player attempt to dash through the wall without a free space.
 * Added [2.1.2] Dash - Wall dash protection when performing without a free space above.
 * Fixed [2.1.1] Dash - Wall dash active when vaulting through the hole. Causing inaccurate movement.
 * Dash [2.0.3 -> 2.1.0] - Re-added Wall Dash mechanics.
 * Fixed an issue where the notifier orb won't disappear.
 * Added support for a lobby to summon notifier orb when using Dash in the lobby.
 * Fixed Dash ability not summoning notifier orb.
 * Fixed Disabled Inventory Slot database - wrong value when the players have coins and orb.
 * Fixed error when throwing an item at the player will disable the system.
 * Improved message pick up accuracy for player who is looking at the item.
 * Patches remove debug item when found.
 * Fixed Item Drop System - 2+ players glitches, inaccurate picking up effect apply to player, duplicate glitch, and item debug glitches.
 * As of 5/14/2021+ 5/15/2021 E - Update Above.
 * Ported The Collector's abilities.
 * Fixed item drop function and multiplayer incompatibility after porting.
 * Item is given to all player in the area
 * Unable to pick up an item in a multiplayer
 * Ported Vault and Dash system and bug fixes
 * Player can dash into the void
 * Inaccurate ray casting to dash and vault.
 * Ported Inventory System.