Update 2.0.0 Beta M-R1

True Release Candidate for System Version 2.0.0 Beta M (R1)
This is the first final release candidate for Light Within BETA M

New System Update:

 *  New In-Game U.I. 
 * Players now have Sprint bar status
 * Players now have Power bar status


 *  New Limiter System: 
 * Players now have limited sprint power.
 * If players' still keep running after sprint point is depleted, the survivor will get tiredness effect.
 *  Cosmetic Add-on: Pets 
 * Added Special Event pet rewards.
 * Added Event 400th Match Pet - The 400th Sword
 * Added Event Sticky Pet - Sticky The Slime


 *  New Cosmetic 
 * Added Sticky Piston Team Cosmetic.
 * Added Effect Add-on: luck


 *  Dash Add-on: Crawl 
 * Added an ability to crawl through 1x1 block with sneaking.

Feature Removed:

 * Item Trader NPC
 * Ambient Sound while in match

Game Features and Patches:

 * Added patch to remove hunter's weapon.
 * Totem of Undying is now available for survivor.
 * Decrease game system usage by ~5% (Comparing with before adding an update)
 * Imported the imposter to light within engine.

Bug Fixes

 * Fixed Sprint point - False Saturation effect -> causing player to never tired from running.
 * Fixed missing Chase sprint status -> causing players to ran out of sprint power while being chased.
 * Fixed Lobby Regeneration spam glitch.
 * Fixed Clockwork items (gear) trigger leaks to other hunters.
 * Attempted to fix Imposter free-cam vent glitch. (Minecraft 1.17 Server Bug)
 * Fixed too many players cause Dream Snatcher snowball glitch.
 * Fixed player can remove and duplicate hat.
 * Fixed pet not disappearing when player are invisible or in trash can in multiplayer mode.
 * Fixed Minecraft 1.17 Server position lock logic for imposter by  70%  by remaking a code.
 * Fixed Imposter has high chances of teleporting to a near by player.
 * Fixed Imposter can attack a survivor with 20% damage while being invisible.

Balance Update:

 * Ancient Werewolf will now regenerate for 10 seconds during transform.
 * Ancient Werewolf will no longer get extra slowness after attacking.
 * Clockwork gear cooldown buffed from 80 seconds to 25 seconds
 * Clockwork will now regenerate when in 8 block range of the iron golem.
 * The Imposter now get invisibility after attacking a player for 10 seconds
 * The Imposter can’t attack while being invisible.
 * Dream Snatcher, The Collector, Clockwork health has been increased.
 * Fixed Trade out of stock - Shop NPC.
 * Fixed Iron Golem Spawn Egg
 * Fixed Lifeless Body - "can place on" property

Testers List:

 * DERPZ774
 * SSSShadowwww
 * 0rthodox
 * Oracle34
 * Flowllium